Best Oblivion Companion Mods

Jun 10, 2011  That brings me to my favorite companion. This is a rebuild of the original Valeria companion released in 2006. She's not a romance-able companion, no quests, but she's pretty reliable. Fully voiced. I'll have to find a spot and re-upload her. This mod is very similar to Kragenir´s Death Quest mod. Oblivion Quest Of The Week is a massive compilation of miscellaneous and side quests including 80 new quests in 4.esp (seasons). This quests contribute to a deeper and more immersive feeling with more things to do in cities, villages and other locations. For The Elder Scrolls IV: Oblivion on the PC, a GameFAQs message board topic titled 'What are some good companion mods? (Both Romance and/or combat-wise)'.

Post your top 5 of the best Oblivion mods! When sufficient people have got voted, I'll near this subject (I'll write-up a remedy with 'Topic shut'), depend the amount of ballots for every mod and then I'll write-up a top 25 (is dependent on how numerous people possess voted, possibly it'll become a top 10 or a best 100)!Therefore that'll become the unofficial UESP mods best 25/100!!I'll start:1) - One of the biggest mods in existence. As the title indicates, this is usually a massive overhaul for Oblivion. It provides many new items, creatures, places and missions. The biggest new feature is definitely that foes are no more time levelled. They all possess a stationary level.2) - Actually, really tough to set up.

But with this Mod, you cán enjoy OOO, Francesco's Mod, WarCry, Martigen's Creatures Mod and a several some other mods all at the exact same time. You earned't understand Oblivion any longer3) - Best interface mod IMO. Much better than the unique UI.4) - You don't like thé spells in 0blivion? This mod provides hundreds of fresh spells, with fantastic results. You can summón a Balrog, fireplace missiles, journey and significantly even more.5) - Archeology Guild, with sounds!! New places, new quests and a lot of excellent rewards.(You don't have to write-up hyperlinks, it is certainly all up to you!)Final edited by on Fri Jun 26, 2009 3:18 pm, modified 2 periods in overall. Argh, thats a tough one, but right here i proceed1.) OOO (Latest Version)- A number of useful but difficult adjustments to Oblivion, the better the danger the greater the praise.2.) Bananasplit's Better towns- Total shift on how aIl of the magér cities appear3.) Organic Enviroments- Weather conditions in Oblivion couldn'capital t of looked any much better, or worse, nicely at least it looks realistic4.) Midas Spells of Aurum- 230 fresh and special spells!

Gotta test this one5.) Deadly Response Sixth is v 5.0- Occasionally you put on't wanna see someones ugly face any longer, so you slice it off!I Will Eliminate You Till You Pass away More than and Over Again. I once tried Better Cities. Didn't actually liked it. I encountered a great deal of insects and glitches and there were many houses that you couIdn't enter. Only the outside part was presently there.That'h designed to be there. He can't just make fresh people, give them a discussion and tone of voice, simply like that.Anyway:1) Kvatch Aftermath - A great mod by a excellent modder.

Sadly, some people at the officials produced him leave the neighborhood.2) Open Cities - This mods places every town in the external world, and makes 'em Morrowind Iike.3)Reneer's Guard Overhaul - A excellent mod that repairs and overhauls alot of stuff with the criminal offense program, without making use of OBSE. Is certainly a Must-Havé, IMO.4) BTMod - It makes your loot icons smaller sized, so there's more space.5)Midas Magic Spells of Aurum - Introduces lots of new amazing spells like, Dairy products Atronach, Watermelon Atronach, Pumpkin Atronach and a lot of other great spells. I understand that it provides been recently some period since a post was made in this Thread, but in the end I decided to blog post because I do not notice the intended 'topic closed' answer.For my preferences I can toss votes mainly because properly for some óf the Mods currently talked about.1) CUO and the various other ESP'beds pertaining to it, like Kvatch Consequences. Dum Para Dumm!!

I've come to reanimate this topic! Codex.ermm.nicely, I'meters scared I haven't got that great money yet.perform you believe you could place this on my tabs as properly?1.I'meters gonna say Fransesco's. It's a pretty nice overhaul mod.2.Thieve'h Arsenal- I must say, gotta be the nearly all fun mod.ever.3.Ambidextrie-Gotta like double weilding.plus I can make use of my daggers like a true assassin!Ahem, please excuse 4 and 5, they.obtained.lost.erm.uhh.and diplomacy proceeds to fail.

Their ears fall deaf, and their eye fall blind, yet they are still not silence. They will not understand their mistakes. Only what they think themselves. We shall not really end up being silenced.

Okay my turn!To me there are too numerous and its hard to narrow it down to simply 5.1) FCOM, for the integration of all excellent mods likea) 0blivion WarCry, I definitely LOVE this mod. Fighting with each other unique creatures, especially ones that were in Diablo 2 like Rakinishu (the pet even discharged lightening everytime I hit him! LOL)n) Francesco's as talked about abovec) OOO as described above, a definate Have to for this gaméd) Loth's BIunt Weapons for an additional spin and rewrite on balanced straight-forward weaponse) and of program MMM which when combined with OOO really can make the sport a challange! L0L2) Viconia, I cherished BG2 and getting her as a companion can make the video game fun. (ALso have to place in Duke Patrick's The Lady Says Simply no! In here for another great companion mod. Quite difficult to unintentionally hit this oné in combat)3) Tundro FOV Adjustor, I by no means found any additional mod that will something Iike this but fór me an overall need to, I absolutely HATE the default 75 FOV and getting to continually press the crucial to kind FOV 90 over and more than and over.

This mod enables you keep the F0V PERMAMENTLY at whatéver you set it at. I'meters stunned that this mod isn'capital t popular.4) Natural Conditions as described above, furthermore to become in the same class sorta, Weather conditions Inside of so you can hear the wind etc when yóu're indoors5) AdrenaIine Fueled Fight. Recently trying this over Deadly Response and although there's i9000 no luxury decapitations etc, the thing I actually hated about Deadly Response is usually after a décapitation or any óf those vital kills, issues like the Daybreak of Lighting wipe out #beds for vamps wouldn't tick. When we need to kill 300!!!

Vamps GRRR LOL yeah that obtained bad.But I do enjoy all the seperate light, weighty, blade, straight-forward moves one particular can find out. Like getting an opposition down to the flooring completely used up of stamina with your axé Although the bow moves appears iffy though6) OBSE Booktracker. Had to toss that up generally there, leaves a fine (Study) information for all the books you've readI have installed Lost Spires which adds an additional archeology guild and apparently 10-20 hrs well worth of questing. Dreamland't gotten into it yet because I'michael getting all the being a poor guy things with the DB and Thieves Guild quests out of the method very first LOL.And AFKWéye which revitalizes thé isle area around Imperial Town with extra villages, quests etc. Apparently these missions do issues like provide in even more inhabitants, but exact same as the cause above, I haven't tried it however.

Material.OverviewOver the decades I've played with a lot of mods and while numerous arrived and proceeded to go, there had been usually a team of mods thát I Iiked which I held for future playthroughs. I've been maintaining up with the most recent mod releases, adding even more to my mod selection over period, ending in an already fantastic game that kept getting better and much better.Obviously this is certainly a very subjective list. These are the mods that I including. Some individuals might not really like them.

Some individuals might like other mods that l didn't mention. This checklist isn't a comprehensive checklist of all good mods, it's simply a checklist of mods thát I've loved.

I'm sure there are a lot of cool little mods thát I've skipped or overlooked about, but I don't intend to create this an endless checklist.This checklist is intended mostly for people coming back to Morrowind, who want to understand what offers been heading on in thé MW modding neighborhood since they last performed. It's i9000 also for brand-new players, who are most most likely overcome by the large amount of mods thát the modding towns have produced over the last 8 years.

This checklist should assist with getting some fascinating mods that you might skip otherwise. Well, many of these mods are actually really popular but nevertheless!For people new to this video game, I wouldn't suggest completely modding your game (Though you shouId at the really least get the 'mods' from the pest fix section) until you've at minimum played the vanilla sport a little bit. It's i9000 a little bit strange to change something with á mod isn'testosterone levels it, when you don't understand what something had been like initially? That'beds my viewpoint anyhow.I like my game modded, but furthermore possess it remain near to the vanilla video game, and with everything balanced.

Or at minimum not less well balanced than vanilla. That's why this mod will not consist of any large tool/armor compilations, they're not really really my matter.All described mods on this checklist are compatible with each other, though some need compatibility areas. These pads are constantly included in the downIoad of one óf the two conflicting mods though, like as the Rise of House Telvanni compatibility spot in the Uvirith'beds Heritage download.The list will sometimes mention alternative mods that do something comparable. It will also sometimes mention if the mod is usually designed with a specific character type in brain.

For instance, if you're also playing a Soldier type personality you most likely gained't treatment about mods that add new missions for Great Home Telvanni, the magic orientated Great House.Notice that this is definitely not really a modding guideline, it assumes that you are usually able of installing mods. It furthermore presumes that you have got both established expansions, Tribunal and Bloodmoon, set up.

Not really all talked about mods require them, but several do.Therefore generally there we go.Povuholo's Morrowind 2010 Helpful hyperlinks: An important energy for a modded, enabling you to modify your weight purchase, save them, maintenance helps you to save, and significantly more.: An automatic mod load purchase sorter, similar to Employer for Oblivion. Fairly useful, but don't anticipate it to repair all defective load orders. So perform maintain an eyes on what it changes, and whát it doésn't change!(many many mod listings)(Research motor for Morrowind/0blivion mods)Bug Fixés(At the time of writing the Planet Elder Scrolls download will be not available for some cause): This repair is a continuation of the Unofficial Morrowind Patch and maintenance tasks a lot of bugs.: Right now this is something else. Unlike the area above, which repairs things like goal bugs, conversation typos, flying rocks, etc. Through an.esp document, the Morrowind Program code Patch fixes engine bugs by patching thé Morrowind.éxe.

This enables for all kinds of fixes that cannot be attained with an.esp document. Download it and look at the checklist of repairs.

The plot is completely regular, you can choose which treatments and gameplay tweaks you would like. I recommend at the very least all 'insect repairs', though I use most of the various other features as properly.Gameplay/Balance adjustments: A well-known, alternative, more immersive participant leveling program. No even more artificially increasing useless abilities to get +5 multipliers for your features when you level up.

Rather, attributes rise automatically structured on skill usage. It also removes the skill/attribute cover: You can continue to increase your abilities and features above 100, though it will move slowly. GCD furthermore features a balanced magicka regeneration function, allowing you to sIowly regenerate magicka withóut relaxing. The swiftness at which this regenerates will be centered on your miracle skills and determination.Suitable character forms: GCD is certainly appropriate for many character plots, though it will be better if you select a '100 % pure' class, rather of, permits state, a Jet fighter/Mage blend.Possible alternatives:: I possess not used this mod myself.: This makes the various races and the abilities they have got more fascinating. It can be well balanced, lore friendly and a relaxing change from vanilla.Ideal Character types: All.: Fairly much the same as the over, but fór birthsigns. Both móds are usually compatible and I suggest using them collectively.Suitable Character varieties: All.: Tips will no longer mess your inventory!

Highly recommended.: Delays the killing attempt of the Black Brotherhood on the player until specific conditions have got been met, rather of enabling them to appear at degree 1. This can make a lot even more sense.: Scrolls and Soulgems: This will be a collection of small mods, all with different esp'beds. I only use Scrolls and Soulgems, which add blank scrolls to the video game which can become enchanted, just like all those secret scrolls you discover in the sport.Suitable Personality types: Mages/Enchanters: Like some other herbalism mods, this enables you to harvest substances from plant life immediately by triggering them, without getting to open up them like normal storage containers. What can make this herbalism mod unique is definitely that it removes (component of) the flower you pick, when you harvest it. That method you can observe, visually, when you've currently harvested a flower.Suitable Personality forms: Anyone who likes to choose up ingredients.: Adds a badge (appears like a dwemer gold coin) to the sport that can end up being picked up when you have joined the Imperial Legion. Usually Legion users will not really be delighted to speak to you if you're also not wearing a legion cuirass, which is usually irritating when you desire to put on other factors.

With this badge in your supply, you can use whatever you wish!Suitable Personality varieties: Whoever plans to join the Imperial Legion. It won't harm to have it energetic for various other people though.NPCs and Creatures: Many individuals will consent when I say that this can be the best animal adding mod there is definitely, equivalent to Mart's Monster/Mutant Mod for Oblivion/Fallout 3. This adds lots of brand-new animals to the sport, all lore helpful and of great quality. I wouldn't have fun with without it.: Even more varied officers, some feminine, some with quivers. It furthermore adds numerous more encounters for safeguards, whereas in the initial sport you'd constantly run into imperial guards with the same encounter.

Midi lagu someone like you. Rolling In The Deep.

It all seems pretty easy but it makes very a difference!: A mod identical to the well-known Morrowind Comes along Alive, adding arbitrary NPCs, mainly in towns. All NPCs included by Starfire's mod use vanilla clothing and brains, producing them match in completely.

They can furthermore do fascinating items like teleporting into city, or aside, as you're also walking close to.Options to Starfire'beds:. Extremely well-known, but not really to my private flavor.

I prefer Starfire's because MCA also adds common named aggressive NPCs (Bandits) in dungeons, simply because properly as quite frequent episodes in town, and NPCs generally endure out from the relaxation of the population because of custom clothing. Again, this will be a subjective listing. MCA is popular for a reason, it is definitely a great mod. MCA can become used collectively with Starfire't as well if you wish, but having large figures of NPCs in one place may possess an effect on performance. I'd recommend one or the various other. Notice that my encounters with this mod had been with Sixth is v5.0, and at the period of writing the mod was recently up to date to V6.0.: This excellent mod adds kids to the towns of Vvardenfell. You can talk to them, buy presents for them, or watch them as they leap and dance around, making the streets more alive.

I'meters using it along with Starfire't mod.: A simple, but very fine mod. It provides items to NPCs, centered on their course, which they'll really hold in their fingers. This mod also comes with several optional add-ons, Iike one for Starfiré's i9000 NPC Additions and one for Children of Morrowind.Quests, Discussion and DungeonsSuitable for all character types unless talked about usually.: Improves the intro to the game, where you start off on the jail ship and move through the CensusExcise office.

Great mod if you're also fed up with the regular intro, but don't need an substitute starting stage.: A extremely ambitious task, targeting to create the entire province of Morrowind, filled up with interesting places to find, individuals to satisfy, and quests to do, with a great importance on quality and lore-friendIiness. At the period of composing there have long been two releases, map 1 and 2.

The link will go to chart 2, which contains an up to date edition of map 1. Though most of the locations are under Telvanni control, there are quests for all character varieties.

You earned't be sorry for downIoading this.(LGNPC): This mód collection aims to create the people of Vvardenfell less universal, by offering them more unique discussion. The mods are usually generally divided per city/settlement. Besides dialogue, they also add new missions. This, aIong with Tamriel RebuiIt is usually one of the longest heading mod tasks in Morrowind Modding and will be still going at the period of writing.

I suggest using all installments for all characters.I also suggest the 'unofficial', and.: Ill of the normal Morrowind primary quest? Spice it up with Julan!

No matter where you'll go on Vvardenfell, Julan often offers something fascinating to state. He is also involved in the major mission of Morrowind and provides a several missions of his personal. It is usually difficult to explain this mod, learn the description on the download page. It is usually definitely one of thé best companion móds out presently there.Alternative friends: There are usually a lot of companion mods. Such as, who could be likened to Julan feature wise. There are usually several good companion móds by Emma, Iike Robber Companion Constance.: Not really so much a pursuit mod as it is definitely a dungeon mód. This mod éxpands on 3 dwemer ruins at Crimson Mountain, where Dagoth Ur and his supporters reside: 'Odrosal', 'Vemynal', ánd 'Dagoth Ur'.

lt will be loaded with questions and traps, and is definitely guaranteed to create the summary of the primary search a lot more legendary. Warning: It also can make it a entire lot harder, the puzzles and barriers are actually complicated.: A dungeon mod, incorporating The Neverhalls tó Solstheim, a dungéon with a completely brand-new dungeon tileset. It had been motivated by Oblivion'beds Ayleid ruins. Very fine dungeon get and there are fascinating artifacts to end up being found.: An development to The Neverhalls.: A new faction with all kinds of fascinating quests. Read through the mod explanation.

Though the mod provides the option to become a Lich at the end, which is certainly for Mage characters, this faction goal mod is usually appropriate for any character kind. It is usually also appropriate for both 'great' and 'malignant' people.: This mod enables you to battle and bet on battles in the industry of Vivec. l haven't actually used this mod for long time however but it seems to end up being great.: Not really actually a goal mod. It provides an NPC to a several towns who will praise you with money for every blighted beast that you murdered.

The more powerful the creature, the even more silver you obtain.: Not really really a goal mod by itself possibly, but it allows you to contribute all the artifacts described in the reserve 'Famed Artifacts óf Tamriel' to thé museum. In the vanilla sport the museum would not really acknowledge all of them. Furthermore makes some other adjustments to the museum.: A quest/landmass mod by Emma, incorporating the gorgeous landmass of Lokken Island to the north far east of Solstheim.

The island and the quests are usually both great. Go through the explanation for more information.

This quest mod is definitely most ideal for 'good' character types.: A darkish search mod working with the legal business The BloodFang Tóng. You can sign up for them and do missions for them. Focused at evil thief/assassin heroes. It is furthermore 'vampire helpful'.(For Telvanni Mage people): There have been all sorts of mods that improved on the player's stronghold, TeI Uvirith.

Uvirith't Legacy mixed some of those, and then greatly expanded on them, making it the supreme stronghold growth.(For Telvanni Mage Characters): So you've produced it to Archmagister. Certain, Uvirith's Legacy will maintain you hectic with stronghold associated company for a while, but certainly presently there's even more to be done? Rise of House Telvanni functions a collection of quests with the goal of building up the greatest house of them all, Good Home Telvanni. Awesome.(For Mage characters): A small joinable magic orientated faction with an attention in controlling the weather.

Join them, and you as well will be able to value the skies.Assorted mods: The almost all exclusive mod ever? Learn the explanation. You could state it's 'Facébook for Mórrowind'. This mod keeps monitor of your character's accomplishments, and these can be published and seen on Fliggerty'beds site. Really cool.: A extremely compatible mod that adds little extra details to several towns/villages/forts, producing them more fascinating.: Provides 20 buyable participant homes, with monthly taxes, to the sport. From inexpensive shacks to Iarge mansions, from subterranean damages to homéboats, this mod shouId possess a ideal house for any character.: Repairs Fortification Frostmoth after it gets 'broken' during the Bloodmoon primary quest, instead of departing it as it is permanently.: Allows you tó reforge Keening intó a various weapon with the help of Yagram Bagarn, in situation brief swords aren't your design.: Adds buyable guars. They can have your things, but you can also mount them!

With that I imply driving on them of program, not installing their brains on a wall!: With the easy push of a switch, this will screen the wellness, magicka and fatigue pub of your buddies. Handy.Enjoyment Stuff: A massive extension of the reactions that NPCs provide when you persuade/intimidate/taunt/bribe them.: Provides even more (funny) reactions from NPCs when confronted with the player strolling around nude.: Provides trading cards to the game. They can be found in random containers or purchased from certain NPCs. A fun thing to collect.: My preferred treasure pursuit/collector mod. Adds 165 exclusive colored eggs to vaniIla dungeons in thé game.

Best Oblivion Companion Mods 2017

Most of them are usually hidden very properly, I've performed with this mód for a lengthy period and therefore significantly I haven't found many eggs. Which will be excellent. They create good house decoration too!I wish that this checklist has ended up helpful to you!

I aim to keep on upgrading it as brand-new mods are usually released.

Greetings.Yeah, I know, I am past due for the Oblivion celebration.:) The reason for it is definitely that I have been actually discouraged by evaluations that I learn and what people were saying about auto-leveling for enemies and Ioot in Oblivion, ánd how it pauses the stability, kills fun from search, as well as diminishes immersion aspect. So I made the decision to consider my period until some great mods would appear that would repair, at least celebration, these problems, just like it happened for Morrowind.Finally yesterday I've bought Oblivion and set up it on my fresh comp with Radeon 1950 XTX graphic card. Pointless to say visual in the game is amazing, simply as I anticipated.

So right now it's time for me to get some excellent mods.Oscuro's i9000 Oblivion Overhaul has been the mod that my buddy recommended. It also appears to become very popular in moding audience. It looks good to me, but I feel a little bit concerned about adding new content into the video game. For my first video game of Oblivion I would like to stay close to the standard content, making use of mostly mods that énhance gameplay and improve balance, as properly as those which create game more difficult and reasonable, instead than those mods which include plenty of new items, enemies, etc. Furthermore if there are good mods that improve images even more I would like to use them mainly because well. I have appeared over OOC't huge readme document briefly, and it looks to me that it attempts to do all - modify balance, fix auto-leveling, and add new content.

Mods

I have always been not certain however if it is certainly possible do disable brand-new content without disabling the sleep, it may break the essential structure of the mod. Or maybe not, I'll need to appear into it.So what I feel searching for will be a good mod listing suggestions from the Queen3 forumers who are well acquainted with Oblivion'beds mod scene. For Oscuro Vs Francesco right here's something I authored a while ago:Francesco's is definitely more faithful to the primary game. It'beds mainly an algorithmic rebalance, well performed and nicely thought.OOO is definitely instead even more of a content mod.

It'h more a individual see of the game. While Francesco't is centered on mathematics remedies, OOO will be more handcrafted and filled with little details that make it stand out even more and be more famous (and more valued in the local community). There are more issues to find out, it even more “static” likened to Francesco's i9000 and enhances better the exploration.

Occasionally the high quality is variable, though.From a really superficial point of look at I think OOO does a significantly better work selecting things that goes in the game such as weaponry and armors. While I put on't like very much Francesco's monster and products part of his mód (and when l use it I leave those components out, in reality).And, to conclude, OOO can be even more of a compilation of different mods with the objective to generate an single bundle, while Francesco's tries to accomplish just its major rebalance objective. This can make OOO even more of a complete package, while Francesco's i9000 is more “partial” and even more suitable to end up being added along other mods.That mentioned, Francesco's offers better sport design (outside of the selection of brand-new enemies and products, as I left a comment), while OOO is definitely more adjustable in high quality.

Oblivion Companions

SamJones:Just a quick warning to anyone planning of applying the mods on that web page - I acquired severe complications with the “Better Tiling LOD Téxtures 4096” by Cutter. It was causing massive graphical file corruption error after a while of enjoying, the kind of file corruption error which makes you think your shiny 512mm 7950 GTX is certainly dying, therefore not useful at all.

I'meters making use of a different, slightly less nice searching LOD mod now, but the rest of the Qarl mod set works ok, and appears excellent.I do obtain that a few instances until I lastly broke down and got the OBMM and do a turmoil check out. It turns out the “unofficaI patch” that so many individuals perform the praises of demonstrated a fine stack of conflicts in the mod manager and after removing that and oné or two other ineffective mods I have got rarely seen that take place again.So there may certainly become some small concern with the téxtures, but it seems to become more prevalent when other conflicting mods are usually active, as I can't recall the last it happened since I washed up my 0blivon folder a bit. Getting:It becomes out the “unoffical plot” that so many individuals perform the good remarks of demonstrated a fine stack of issues in the mod manager and after removing that and oné or two some other worthless mods I possess rarely seen that happen again.It will be supposed to possess a lot of conflicts. It will be also arranged with a creation time of 2001, so that it manages to lose in every individual one of those conflicts.

You had been also supposed to develop a omod of it making use of omm therefore that it could really do its things.The unofficial area mod works just good for me, ánd I've obtained all sorts of weird mods going.

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